AI Insights · Timothy · October 2025
Top Otome Games on iOS in Turkey: Q3 2025 Performance
Explore the performance trends of leading otome games on iOS in Turkey during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the otome game category on iOS in Turkey showcased a mix of revenue and user engagement dynamics. Here's a closer look at the performance of the top five games, based on data from Sensor Tower.
Love and Deepspace saw fluctuating revenue throughout the quarter, starting at approximately $7.7K in early July and ending with a dip to $3.5K by late September. The game's weekly downloads started strong at over 1K but gradually declined to around 355 by the end of the quarter. Active users remained relatively stable, peaking at 6.5K mid-quarter and settling at around 5K.
Tears of Themis experienced modest revenue, maintaining a range between $79 and $355. Downloads were minimal, with a slight peak of 31 downloads in mid-July. The game's active user base showed a significant drop from 713 in July to just 15 by the quarter's end.
NU: Carnival - Bliss demonstrated a gradual increase in revenue, reaching a high of $326 in late August before declining to $74 by the end of September. Downloads were sporadic, with a few occurrences during the quarter, while active users peaked at 13 and ended at 4.
What in Hell is Bad? : Origin had a revenue increase, notably reaching $396 in the final week of September. However, download data was unavailable, and the game’s active user trends remain undisclosed.
Finally, Samurai Love Ballad: PARTY maintained a steady revenue stream, varying between $44 and $112 throughout the quarter. Similar to other titles, download data was absent, and active user metrics were not reported.
These insights reflect the diverse performance patterns across leading otome games in Turkey, offering a snapshot of user engagement and monetization strategies. For more detailed analytics, visit Sensor Tower.